Showing posts with label iExperience. Show all posts
Showing posts with label iExperience. Show all posts

Monday, November 23, 2015

Ashmira, Jessica, Johanna and Divya's Trash to Flash Learning Story



Learners: Ashmira, Jessica, Johanna & Divya     
Learning Coach: T.Dillner           Date: Term 4, Week 6-10
Learning Area: iExperience - Technology
Learning Observed and Vision Principles
In the second half of Term 4, all of the OrmPS learners have been participating in Trash to Flash - turning old used items into something new and usable.
All of the LH1 learners began this journey by spending time looking on the LH1 Pinterest account. Everyone selected a category that they were the most interested in.
Ashmira, Jessica, Johanna and Divya all selected Girls Fashion. They were curious about making an infinity scarf out of old t-shirts. However, before they could make this, they had to go through a test run with the Design Thinking Process. As a group, all of the Girl’s Fashion and Pets & Animals learners made ladybug fridge magnets.
The girls then took the template we used as a larger group and the personalised it to their infinity scarf creation, demonstrating their capability with understanding the design process. Collaboratively, they shared this template and filled it in on Google Slides.  
Evidence of learning
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Ashmira, Jessica, Johanna and Divya with Neha, Taanvi and Jahnavi with their prototype Ladybird Magnets.

The infinity scarf Design Thinking Process presentation.
Next Learning Steps
  • Add some photos to your blog of your final creation in Week 10.
  • Reflect on how successful your planning was, as well as how well you felt your final product turned out.
  • Make another prototype showing changes and improvements to the design.


Monday, September 21, 2015

Neha and Jessica's 3D Printing Learning Story


Learner: Jessica & Neha     Learning Coach: T.Dillner           Date: 21.9.15
Learning Area: Technology - 3D Printing
Learning Observed
Jessica and Neha chose to participate in 3D Printing during iExperience during Week 7-10 this term. We initially learnt about the Thinker’s Key called ‘BAR’. BAR stands for Bigger, Add, Replace. To practise, the learners had to pick either a pen, lunch box or tennis racquet to make a feature bigger, add to the item and replace something. The learners had as much creative license as they needed and then they reflected on how functional the item had become - could it still be used for its original purpose?
The next stage was to come up with an item that we use at school and repeat the BAR process. Jessica and Neha decided to make a new lunchbox with an added ice box and magnetised handle.
Jessica and Neha had to use the website TinkerCad to design their new and improved lunchbox. They had to use the pre-existing shapes and objects to form their 3D model which was then printed out by our LH1 3D printer.
After analysing their printed model, the girls were able to write a description about who would use it, why they designed it and what its features were. They also spent some time reflecting on improvements and redesigning it on TinkerCad to show these changes.
Evidence of learning

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Key Competencies/Vision Principles
Jessica and Neha were collaborative during this process by sharing ideas and coming up with other ways to show creativity (Thinking, Participating & Contributing). They demonstrated curiosity by engaging with the entire technology process of designing, making, redesigning and evaluating. Jessica and Neha were connected as they were able to show their learning in three different mediums (paper, digital and printed model).
Next Learning Steps
  • Complete the second design on TinkerCad and print if time allows.
  • Use the 3D printer as a component of an iExplore.
  • Teach other learners how to use TinkerCad by making a video/animated tutorial.